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September 24, 2025
.sensoryFeedback() modifier instead of deprecated UIImpactFeedbackGenerator for cleaner SwiftUI haptic integration. Simply chain .sensoryFeedback(.impact, trigger: someValue) to any view for automatic feedback when the trigger value changes.This pattern uses multiple sensory feedback triggers for different user interactions - light impact for press feedback and success feedback for task completion. The feedback automatically triggers when the observed values change.
struct FeedbackButton: View {
@State private var isPressed = false
@State private var completionCount = 0
var body: some View {
Button("Complete Task") {
completionCount += 1
}
.scaleEffect(isPressed ? 0.95 : 1.0)
.onLongPressGesture(minimumDuration: 0) { pressing in
isPressed = pressing
}
.sensoryFeedback(.impact(weight: .light), trigger: isPressed)
.sensoryFeedback(.success, trigger: completionCount)
}
}Contextual haptic feedback significantly improves user experience by providing immediate tactile confirmation of actions. Using value-based triggers ensures feedback only occurs during meaningful interactions, preventing over-stimulation while maintaining the native iOS feel users expect.